Creative Director, Motion Designer, Brand Architect — I don't just use AI. I built an engine that directs it — a full creative pipeline, brief to launch.
CS2 Match Intelligence — drop a demo, get HLTV-accurate stats, AI coach insights, heatmaps and scouting in seconds. Built for performance staff.
Drop a CS2 demo — the engine parses it, computes HLTV-accurate stats, detects key moments, maps death zones, and writes an Arabic coach report. Then turn any result into cinematic content.
| Player | K | D | ADR | KAST | RATING* |
|---|
| Rnd | Player | Type | Tick |
|---|
| Player | Entry K | Entry D | Success |
|---|
Pick a tool, drop in your details — team name, company, brand color — and in ~30 seconds watch the engine build a finished design with the same craft I bring to every brand.
23 live tools across 6 disciplines — pick a discipline in the Library and generate a finished image or video, live.
The engine will compose the prompt stack, route through Claude, and render a complete HTML artifact in ~30 seconds.
Every tool, every system, every skill — organized by discipline. From poster to product, brief to launch.
A focused set of capabilities — refined, not scattered. Engine-amplified, human-directed.
I built two engines from scratch — one that breaks down CS2 matches with HLTV-grade accuracy, one that turns the data into cinematic visuals. Every tool has its job, every frame has its purpose.
Based in Jeddah, KSA — currently looking for the right team. Built in Jeddah, built to compete. Open to esports analysis, creative direction, and content roles.
Open to creative direction, motion, brand & AI-creative roles. Esports teams & gaming brands preferred. Replies within 24 hours.